Wednesday, November 10, 2010
On-site Review: Playstation Move
Right, Kinect is totally THE THING right now (even Ellen is giving it away to her studio audience...not that we are jealous), but in flipping through my camera pictures I realized I totally forgot about that one above. It was taken at the Sony Move storefront marketing spot on Market Street in San Francisco, a couple of weeks ago. I'd walked by the two giant controllers (which by the way still look like a girl's best friend) that graced the doorway a couple of times but finally went in. Sadly, that picture was the result of my excursion.
Neither Renee nor I own a PS3. We're XBOX girls, mostly due to financial constraints, but also because no one has yet to have the brilliance to hire us to play video games all day which means we have to spend forty hours a week doing other stuff and a second console (or third in my case) would mean we'd probably forget to eat.
But, I figured it was there, I might as well give it a go. I was with honorary GLAG member Adam so we were excited to give the 2-player a shot. Especially since there were only two other people in there besides the bored looking promotion staff.
There was a reason there were only two people there.
The first thing we came up to was Little Big Planet. Yay! I've wanted to play this! Oh, never mind, its broken.
I get that free video games on Market Street in San Francisco might get used a little harshly and not be in the best shape, but it was a Thursday at noon and there was no one there to play it. Sure it probably gets a lot of use on the weekends when the tourists descend, but you've got four days to fix your keystone game which you have placed front and center as potential buyers enter. Not a good move. So we moved on.
The next set up was a basic shooter. Only it was so basic we felt like we had played it before. Target shooting with a western theme? Yup, they've already got that on the Wii. The art was almost identical, and when I play it on the Wii I don't feel like I'm waving my Hitatchi magic wand around in public.
Speaking of the wand...I was not impressed. Sure, it was tethered to the console with a cord that came a third of the way up the shaft (hee, hee) so you couldn't really get a feel for it, but even with the added weight, that giant-ass glowing ball made one end way heavier than the other. Also? It's a giant glowing ball. That is pretty damn distracting.
We moved on again to some racing game that didn't want to load, so we moved over to the Sony version of Wii Sports. This seemed potentially exciting since they added archery which included having to load your bow from your quiver on your back...like I said, "potentially exciting." Adam tried it first but after one shot it failed to recognize his movements to pull the arrow out of the quiver. The sensor was at my eye level so it was pretty high, but Adam is super tall so he tried bending his knees a bit. No luck. I tried, too. No luck. They two guys next to us tried. No luck there either.
So yeah, sorry Sony but we'll hold out until we can afford Kinect.